

The body is usually hidden from in game processes, but this is new territory having to use another moving celestial to correct a bug, so there may be side effects.

This body is called "KopernicusWatchdog" and will a.) intentionally keep it's distance from you at all times and is b.) invisible. The 1.8 release is for 1.8.x.Ģ.) Mutlistar Solar panel support requires an additonal config file, attatched to release.ģ.) If you use the "AddWatchdog.cfg" file, A fake celestial body isthen used to fix the distant landing-gear sinking bug. Reload and re-save the craft to remove the error.ġ.) The 1.12.x release series works on 1.12.x,1.11.x,1.10.x, and 1.9.x. This is a cosmetic error and can be ignored. We are working on this and nmonitoring all the interstellar bugs actively.Ĥ.) 1.) Very Old craft files may complain about a missing module. It is best to turn off part heating when traveling far far away.ģ.) When zooming out all the way out in map view at interstellar ranges, the navbal furthermore sometimes behaves oddly. Edit the file only with the game exited, please.Ģ.) At interstellar ranges, heat can sometimes behave strangely, sometimes related to map zoom (be careful zooming out). This means any edits made while playing the game will not be preserved. In particular, multistar systems and systems with deep trees (moons of moons) are now much better supported.ġ.) Not exactly a bug, but worth mentioning: The Kopernicus_Config.cfg file is rewritten when the game exits.

Much thanks to Sarbian for ModuleManager and ModularFlightIntegratorġ.) Yet more situational edge-cases covered by the KopernicusWatchdog config mode.Additional Content by: Democat3457, Gravitasi, aftokino, KCreator, Padishar, Kragrathea, OvenProofMars, zengei, MrHappyFace, Sigma88, Majiir (Compatibilit圜hecker).Formerly maintained by: Thomas P., NathanKell and KillAshley.

Actively maintained by: Prestja and R-T-B.Created by: BryceSchroeder and Nathaniel R.
